the Lost Prince has 3 or more rust counters on it
Set: History Pack 1 Finish: Regular Type: Equipment Subtype: Head Rarity: Majestic Class: Brute Action - Destroy Skullhorn: Draw a card then discard a random card
Set: Uprising Edition: Unlimited Finish: Cold Foil Type: Equipment Rarity: Legendary Class: Generic When you defend with Crown of Providence
Set: Welcome to Rathe Edition: Alpha Print Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Common Class: Generic Cost: 3 Power: 7
Set: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Majestic Class: Runeblade Cost: 6 Power: 5 Viserai Specialization Arknight Ascendency costs [1 Resource] less to play for each Runechant you control
Swarming Gloomveil [EVR105] (Everfest) 1st Edition Normal WTR155-C the Lost Prince has 3Set: Everfest Edition: 1st Edition Finish: Regular Type: Action Subtype: Attack Rarity: Majestic Class: Runeblade Cost: 0 Power: 3 If you have played or created 1 or more auras this turn, Swarming Gloomveil gains go again. If you have played and or created 2 or more, it gains +1[Power]. If you have played and or created 3 or more, it gains "When this hits a hero, they can't prevent arcane damage from sources you control this turn."