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Sidequest: Raise a Chocobo [FIN - 201] Sorcery Rules Text Contains: Argent Dais

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Description

Rules Text Contains: Argent Dais enters the battlefield with two oil counters on it

Then if you control eight or more artifacts with the same name as one another

You may put a land card from among them into your hand

Mana of any type can be spent to cast those spells

a new world will be born

Sidequest: Raise a Chocobo [FIN - 201] Sorcery Rules Text Contains: Argent DaisRarity: U #: 201 Creature Type or Sub Type: Enchantment Creature Bird P: 2 T: 2 Rules Text Contains: When this enchantment enters, create a 2 2 green Bird creature token with "Whenever a land you control enters, this token gets +1 +0 until end of turn." At the beginning of your first main phase, if you control four or more Birds, transform this enchantment. Black Chocobo When this permanent transforms into Black Chocobo, search your library for a land

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